Hi, nice to meet you!

Thank you for being here! I am Jane(Xinjian) Huang, an music producer and creative technologist. My works have been performed at Signal Flow Festival, NSEME 2020, MAGWest 2019, etc. Please listen to my music and scroll down for more videos about my creative music works.

↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓

 

This is the cover of the intro from Shiki no Uta. I spent an afternoon on this project, figuring out the music and how Tunepad works. You can check my project here. Tunepad is so amazing! I am looking forward to learning more about it.

 

Popping on Marshmallow is a sound installation which allows the audience to interact with the responding graphics that I created in Processing. Each of the balls has their unique moving speed and a sound list, which is a list of sound clips in the same timbre but different pitch. The sound is triggered randomly by the contact of the audience’s hands of his/her body gesture through Kinect. The big blue ball has a slow mellow pad sound, the yellow one has a fruity sound at the middle speed, and the pink ball has the quickest and sharpest sound. The smallist blue ball which always moves horizontally serves as a bonus that is more challenging to touch.

 

I made this work because of my enthusiasm for music education for children and music lovers. I always think that music is for everyone, not just professional performers or composers. This project's gamification performance design enables people to perform music with body movements easily, which also helps children improve hand-eye coordination and the sense of music.

 

TAT is a creative dance perfomance in collaboration with a Locking dancer Yunxiao Zhao and motion graphic maker Lisen Ye(Lynn). With the dancer secretly appearing on/off the stage and the background video trying to fake the dancer, The piece aims to trick the audiences by the visual illusion that both the real dancer and the “fake dancer” create together.

I made the music and the storyboard for the work. I also participated in choreography. Click here to know more about the performance.

 

A practice of Audio visualization. The project was finished in Processing, an IDE built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context. The code was used by the official website of Signal Flow Festival 2020.

 

Catch the Mouse! is a simple game made by Matthew Wong and I using Python.

 

Flicker plays on the interaction between light and music.

The piece is created in Ableton, using a photocell with Arduino and the FlashMob app on my mobile phone. FlashMob controls the phone's flashlight, which in turns triggers the sounds and their amplitude or pitch.

 

A crackle synth made with chip NTE909D and circuits in a floss box. A switch controls on and off. A potentiometer controlls volume.

I plan to add more features such as freq & ring modulation, and a quater inch port so that I can send the signal to my computer or Eurorack.

 

Whale Simulator is a VR project featuring sound interaction, created in Unity3d with Wwise and Max/MSP.

The environmental sound design is accomplished in Wwise. Each of the whales has a sound event based on the pool of “whale sound” clips triggered in random rate, frequency and also different volume, reverb according to the position of the player. Click here for more information.

 

Yu is a dance-music interactive performance in collaboration with a Chinese dancer Rui Yao, who is specialized in water sleeves. The data stream of the dancer's movement, analyzed by the wearable sensor attached to her clothes, is sent to the composer's Max/MSP patch wirelessly and generates all the music in real-time.

In Chinese opera, water sleeves refer to white silk extensions to the cuff of garment sleeves. They are so named because performers can use them to produce movements like the ripples of water. The piece was made to explore more possibilities of the modern expression in traditional Chinese art.